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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$154.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The award-winning author brings a fresh perspective to this Computers & Technology work, making it a must-have for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Book Stats

4
Average Rating
224
Reviews
308
Pages
2
Editions
1
Languages
3
Awards
14
Weeks on List

What People Are Saying

A masterpiece of Physics Engines - truly transformative reading.

— Alex Johnson
The New York Times

This book redefines what we thought we knew about Gravity.

— Sam Wilson
Booklist

The author's insights into Game Development are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Reagan Marsh

Reagan Marsh

Mystery Solver

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Computer Graphics, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Game Development. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 21, 2025
Micah Knight

Micah Knight

Booktok Influencer

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Programming, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Realism. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 14, 2025
Cameron Wells

Cameron Wells

Storyline Architect

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Collision Detection is excellent, I found the sections on Simulation less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Game Development more than compensate for any weaknesses. Readers looking for Unreal Engine will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

December 7, 2025
Finley Cross

Finley Cross

Paperback Philosopher

★★★★☆

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Simulation & Modeling.A must-read for Simulation & Modeling enthusiasts.

December 4, 2025
Remy Jordan

Remy Jordan

Cover Art Enthusiast

★★★★☆

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Development, which provides fresh insights into Unreal Engine. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Motion, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Simulation & Modeling.

November 15, 2025
Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Motion, but by chapter 3 I was completely hooked. The way the author explains Unreal Engine is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computers & Technology. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 23, 2025
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Collision Detection, which provides fresh insights into Simulation. The methodological rigor and theoretical framework make this an essential read for anyone interested in Unreal Engine. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

November 13, 2025
Monroe Steele

Monroe Steele

Novel Digest Contributor

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Motion is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Realism that aren't always fully supported. That said, the book's strengths in discussing Simulation more than compensate for any weaknesses. Readers looking for Game Development will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

November 26, 2025
Hunter Lane

Hunter Lane

Reading Retreat Host

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Gravity.A must-read for Game Development enthusiasts.

November 18, 2025
Jordan Spencer

Jordan Spencer

Library Trends Curator

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Motion, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Realism. What I appreciated most was how the book made Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 24, 2025
Sage Franklin

Sage Franklin

Wordsmith Watcher

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Game Physics is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Physics Engines more than compensate for any weaknesses. Readers looking for Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Unity, if not the definitive work.

November 30, 2025
Noel Kennedy

Noel Kennedy

E-Reader Maven

★★★★★

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Collision Detection is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Computer Graphics that aren't always fully supported. That said, the book's strengths in discussing Physics Engines more than compensate for any weaknesses. Readers looking for Game Physics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Unity, if not the definitive work.

December 4, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Question for those who've read QuickStart Guide to Game Physics: what did you think of Rigid Body Simulation?

Alex Johnson
Alex Johnson

For me, the real strength was Unity, but I see what you mean about Game Physics.

Sam Wilson
Sam Wilson

What did you think about Game Development? That's what really stayed with me.

Sam Wilson

Sam Wilson

Question for those who've read QuickStart Guide to Game Physics: what did you think of Physics Engines?

Sam Wilson
Sam Wilson

For me, the real strength was Physics Engines, but I see what you mean about Rigid Body Simulation.

Taylor Smith
Taylor Smith

Have you thought about how Realism relates to Collision Detection? Adds another layer!

Jordan Lee
Jordan Lee

I think the author could have developed Motion more, but overall great.

Taylor Smith

Taylor Smith

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Motion?

Taylor Smith
Taylor Smith

I'm not sure I agree about Motion. To me, it seemed more like Gravity.

Jordan Lee
Jordan Lee

Yes! And don't forget about Rigid Body Simulation - that part was amazing.

Jordan Lee

Jordan Lee

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Collision Detection?

Jordan Lee
Jordan Lee

For me, the real strength was Simulation, but I see what you mean about Physics Engines.

Casey Brown
Casey Brown

Yes! And don't forget about Game Physics - that part was amazing.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Simulation - that part was amazing.

Jamie Garcia
Jamie Garcia

Have you thought about how Unreal Engine relates to Gravity? Adds another layer!

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Collision Detection is brilliant.

Harper Davis
Harper Davis

I think the author could have developed Simulation more, but overall great.

Casey Brown

Casey Brown

I'm halfway through QuickStart Guide to Game Physics and Simulation is blowing my mind!

Casey Brown
Casey Brown

Have you thought about how Game Physics relates to Collision Detection? Adds another layer!

Morgan Taylor
Morgan Taylor

What did you think about Rigid Body Simulation? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

Have you thought about how Collision Detection relates to Simulation? Adds another layer!

Riley Martinez
Riley Martinez

Interesting perspective. I saw Realism differently - more as Unreal Engine.

Harper Davis
Harper Davis

I think the author could have developed Motion more, but overall great.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw Motion differently - more as Rigid Body Simulation.

Reese Campbell
Reese Campbell

Great point! It reminds me of Motion from another book I read.

Morgan Taylor

Morgan Taylor

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Motion?

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches Game Physics is brilliant.

Jamie Garcia
Jamie Garcia

Have you thought about how Unity relates to Collision Detection? Adds another layer!

Riley Martinez
Riley Martinez

I think the author could have developed Unity more, but overall great.

Harper Davis
Harper Davis

I'm not sure I agree about Collision Detection. To me, it seemed more like Physics Engines.

Quinn Bennett
Quinn Bennett

For me, the real strength was Game Development, but I see what you mean about Physics Engines.

Reese Campbell
Reese Campbell

I'm not sure I agree about Unity. To me, it seemed more like Collision Detection.

Drew Parker
Drew Parker

I'd add that Collision Detection is also worth considering in this discussion.

Jamie Garcia

Jamie Garcia

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Gravity?

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Collision Detection from another book I read.

Riley Martinez
Riley Martinez

For me, the real strength was Unity, but I see what you mean about Game Physics.

Harper Davis
Harper Davis

I'd add that Unity is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of Rigid Body Simulation from another book I read.

Riley Martinez

Riley Martinez

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Physics Engines!

Riley Martinez
Riley Martinez

Have you thought about how Rigid Body Simulation relates to Realism? Adds another layer!

Harper Davis
Harper Davis

I think the author could have developed Motion more, but overall great.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about Motion. To me, it seemed more like Gravity.

Reese Campbell
Reese Campbell

Yes! And don't forget about Unity - that part was amazing.

Drew Parker
Drew Parker

For me, the real strength was Physics Engines, but I see what you mean about Simulation.

Elliot Morgan
Elliot Morgan

For me, the real strength was Collision Detection, but I see what you mean about Realism.

Avery Stone
Avery Stone

Interesting perspective. I saw Gravity differently - more as Simulation.