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Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

ISBN: 979-8284532065 | Published: May 19, 2025 | Categories: Books, Computers & Technology, Graphics & Design, Rendering & Ray Tracing, Vulkan Programming
$129.99

This Books book offers Vulkan and ray tracing and GLSL and graphics and real-time rendering content that will transform your understanding of Vulkan. Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) has been praised by critics and readers alike for its Vulkan, ray tracing, GLSL.

The award-winning author brings years of experience to this Books work, making it essential reading for anyone interested in Vulkan or ray tracing or GLSL or graphics or real-time rendering.

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Bestseller New Release

Book Stats

5
Average Rating
270
Reviews
324
Pages
3
Editions
2
Languages
0
Awards
16
Weeks on List

What People Are Saying

A brilliant synthesis of ray tracing and GLSL that changes everything.

— Alex Johnson
The New York Times

A masterpiece of Vulkan - truly transformative reading.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of ray tracing.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Colby Nash

Colby Nash

Cover Collector

★★★★☆

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Graphics & Design, which provides fresh insights into graphics. The methodological rigor and theoretical framework make this an essential read for anyone interested in Vulkan. While some may argue that Graphics & Design, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of graphics.

November 13, 2025
Lennox Avery

Lennox Avery

Tone Sleuth

★★★★☆

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Vulkan Programming.A must-read for Vulkan Programming enthusiasts.

November 20, 2025
Ellis Gray

Ellis Gray

Hardcover Devotee

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about graphics, but by chapter 3 I was completely hooked. The way the author explains ray tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Vulkan. What I appreciated most was how the book made real-time rendering feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 16, 2025
Tory Chandler

Tory Chandler

Literary Composer

★★★★★

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about real-time rendering.A must-read for Vulkan Programming enthusiasts.

November 16, 2025
Rowan Wilder

Rowan Wilder

Fiction Linguist

★★★★☆

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Vulkan Programming.A must-read for GLSL enthusiasts.

November 17, 2025
Beck Lennard

Beck Lennard

Scene Seamstress

★★★★★

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about real-time rendering.A must-read for Computers & Technology enthusiasts.

November 24, 2025
Sasha Carver

Sasha Carver

Prose Professional

★★★★☆

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Rendering & Ray Tracing.A must-read for GLSL enthusiasts.

November 12, 2025
Jules Avery

Jules Avery

Thoughtful Theorist

★★★★★

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about real-time rendering.A must-read for Rendering & Ray Tracing enthusiasts.

November 14, 2025
Rory Easton

Rory Easton

Suspense Navigator

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about Graphics & Design, but by chapter 3 I was completely hooked. The way the author explains Vulkan is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Books. What I appreciated most was how the book made Vulkan feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 10, 2025
Kaiya Snow

Kaiya Snow

Page Designer

★★★★☆

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of Vulkan is excellent, I found the sections on Vulkan Programming less convincing. The author makes some bold claims about ray tracing that aren't always fully supported. That said, the book's strengths in discussing graphics more than compensate for any weaknesses. Readers looking for ray tracing will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Vulkan Programming, if not the definitive work.

December 9, 2025
Blake Wynn

Blake Wynn

Chronicle Critique

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about real-time rendering, but by chapter 3 I was completely hooked. The way the author explains Graphics & Design is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Books. What I appreciated most was how the book made Books feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 12, 2025
Taryn Miller

Taryn Miller

Bookshop Blogger

★★★★☆

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about real-time rendering.A must-read for Computers & Technology enthusiasts.

November 24, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

The GLSL aspect of Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is what makes it stand out for me.

Alex Johnson
Alex Johnson

For me, the real strength was real-time rendering, but I see what you mean about Vulkan.

Sam Wilson
Sam Wilson

For me, the real strength was GLSL, but I see what you mean about ray tracing.

Taylor Smith
Taylor Smith

Yes! And don't forget about graphics - that part was amazing.

Jordan Lee
Jordan Lee

I'm not sure I agree about ray tracing. To me, it seemed more like real-time rendering.

Sam Wilson

Sam Wilson

Recommendations for books similar to Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) in terms of real-time rendering?

Sam Wilson
Sam Wilson

I'd add that ray tracing is also worth considering in this discussion.

Taylor Smith
Taylor Smith

I'm not sure I agree about ray tracing. To me, it seemed more like Vulkan.

Taylor Smith

Taylor Smith

Question for those who've read Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback): what did you think of ray tracing?

Taylor Smith
Taylor Smith

For me, the real strength was ray tracing, but I see what you mean about real-time rendering.

Jordan Lee
Jordan Lee

I think the author could have developed graphics more, but overall great.

Casey Brown
Casey Brown

Interesting perspective. I saw real-time rendering differently - more as real-time rendering.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about graphics - that part was amazing.

Jamie Garcia
Jamie Garcia

I'd add that ray tracing is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Have you thought about how real-time rendering relates to graphics? Adds another layer!

Jordan Lee

Jordan Lee

I'm halfway through Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) and GLSL is blowing my mind!

Jordan Lee
Jordan Lee

Yes! And don't forget about real-time rendering - that part was amazing.

Casey Brown
Casey Brown

Interesting perspective. I saw ray tracing differently - more as Vulkan.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of GLSL from another book I read.

Jamie Garcia
Jamie Garcia

For me, the real strength was Vulkan, but I see what you mean about real-time rendering.

Riley Martinez
Riley Martinez

Yes! And don't forget about real-time rendering - that part was amazing.

Harper Davis
Harper Davis

For me, the real strength was GLSL, but I see what you mean about graphics.

Quinn Bennett
Quinn Bennett

What did you think about graphics? That's what really stayed with me.

Casey Brown

Casey Brown

Book club discussion: Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) - chapter 19 thoughts?

Casey Brown
Casey Brown

I'm not sure I agree about ray tracing. To me, it seemed more like graphics.

Morgan Taylor
Morgan Taylor

I think the author could have developed ray tracing more, but overall great.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw graphics differently - more as real-time rendering.

Riley Martinez
Riley Martinez

I think the author could have developed graphics more, but overall great.

Harper Davis
Harper Davis

Have you thought about how graphics relates to graphics? Adds another layer!

Quinn Bennett
Quinn Bennett

I think the author could have developed ray tracing more, but overall great.

Reese Campbell
Reese Campbell

I think the author could have developed real-time rendering more, but overall great.

Drew Parker
Drew Parker

I completely agree! The way the author approaches real-time rendering is brilliant.

Morgan Taylor

Morgan Taylor

Question for those who've read Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback): what did you think of GLSL?

Morgan Taylor
Morgan Taylor

I think the author could have developed GLSL more, but overall great.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about GLSL - that part was amazing.

Riley Martinez
Riley Martinez

Great point! It reminds me of graphics from another book I read.

Harper Davis
Harper Davis

I completely agree! The way the author approaches GLSL is brilliant.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw ray tracing differently - more as graphics.

Reese Campbell
Reese Campbell

For me, the real strength was ray tracing, but I see what you mean about graphics.

Drew Parker
Drew Parker

I'm not sure I agree about GLSL. To me, it seemed more like graphics.

Jamie Garcia

Jamie Garcia

Can we talk about how Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) handles GLSL? So real-time rendering!

Jamie Garcia
Jamie Garcia

What did you think about ray tracing? That's what really stayed with me.

Riley Martinez
Riley Martinez

Yes! And don't forget about real-time rendering - that part was amazing.

Harper Davis
Harper Davis

What did you think about ray tracing? That's what really stayed with me.

Quinn Bennett
Quinn Bennett

I think the author could have developed ray tracing more, but overall great.

Reese Campbell
Reese Campbell

I'd add that graphics is also worth considering in this discussion.

Riley Martinez

Riley Martinez

I'm halfway through Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) and GLSL is blowing my mind!

Riley Martinez
Riley Martinez

Great point! It reminds me of graphics from another book I read.

Harper Davis
Harper Davis

I think the author could have developed graphics more, but overall great.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw GLSL differently - more as Vulkan.

Reese Campbell
Reese Campbell

What did you think about real-time rendering? That's what really stayed with me.